Wednesday, January 26, 2011

History

The tech tree was originally designed for Civilization (board game) by Francis Tresham (game designer) that was released in 1980 by Avalon Hill.

Tech trees started showing up in turn-based strategy games around 1990, where Mega Lo Mania had a system of research levels/epochs that allowed the deployment of better units and defenses. Civilization (1991) was probably the first game to feature the same basic structure of tech trees seen in games today.[citation needed] 1992's Dune II is another example of an early game featuring tech trees.

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